@grt49er

I am not sure why I never thought of this process in that way. Thank you. Excellent video.

@LokaVision

It's crazy. Every 5 seconds you bring up another complete rabbithole that I feel would take ages for me to fully comprehend and integrate. It's almost overwhelming with how much there is to learn lol.

@patrickvanoorschot9019

Fantastic video, love the way you put the examples together. Thank you.

@victorfajulacolor

This video is fantastic, thank you.

@paulmillican1950

Ooooooooooooooooooooooooh. One of those things I though I knew but actually had no idea about. Thanks heaps!

@alishabani4340

Another valuable video , thanks man

@CreativeVideoTips

you continue to crush it - thank you for these fantastic illustrated examples

@StefanRingelschwandtner

Great video! Thanks!

@Overdrive1119

Study Check-in 🙋🏻‍♀

@slaww666

Thank you for shedding light on the LOG mystery. I think that with OETF/EOTF we have the compander system well known in telecommunication. So in it's terms OETF = compressor and EOTF = expander. Between compressor and expander located a noise chanel or a media with limited dynamic range. In case of camera this is the pair ADC/DAC that has limited DR - 60 dB for 10 bit and so on. Not "Camera wants to compress" as you said at 4:35 but ADC/DAC with limited DR forses producer to compress 80 dB to 60 dB to squeeze through ADC/DAC. After ADC/DAC the expander (in Resolve) expands 60 to 80 dB. This is my hypothesis ))) - what do you think about?

@wilfredo.urenajr

Just as titled, this is definitely a deep dive about the subjet. I always ask myself what may be holding Blackmagic Design from properly changing the term Input Gamma to Transfer Function. 🤷 Another quality video. Thanks, Sven.

@AttilaBakosArt

As always, great presentation! However, it makes the impression that the inverse of an OETF is called EOTF, which in a theoretical model is true, but in reality there can be differences. I believe the correct term is simply "inverse OETF".

@GencoUney

"light is linear" is a very seductive idea only to say and chuck it off. 

There is inverse square law relationship between a light source and a surface. Simlarly when you stop up/down a lens, you change the entence pupils radius linearly wheras its area exponentally to the power of two. π•r²
Similarly most if not all cameras store "camera raw"(bayered sensor dump) data values in pure log2.

@janalmashan

kudos

@ahmedabdulnabi4077

what is the transfer function for (grescale ramp) is it linear ?

@YogaWiranata

I was really confused. Isn't it called "Gamma" before? or am I just tripping?